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WORKFLOW

Workspace / choise of location

The Ecole Supérieure d'Art d'Avignon (ESAA) is a public cultural cooperation institution (EPCC) raising of Ministry of Culture and Communication. It is financially and administratively supported by the City for a large part and by the state

Object selection

Recycle, reuse, and revive user objects to develop them in different contexts. 

Manufacture/Creation/Assembly

Creation of an inventory 

The creation of an inventory gives a better classification of objects (by their shapes, materials, colours, etc.). This phase makes it possible to carry out a memory duty but also to keep an eye on the progress of the work

Resettlement Protocol/ Notices

The realization of a protocol generates documents, photographs, assembly plans, and other written explanations allowing institutions to show the installation in a desired state. This protocol incorporates a resettlement manual and allows making it evolve the installation to play the time parameter on différent ways 

Creation boxes

The box allows to accept that the artistic process works as an assembly, an assembly system. Unfoldind an installation is giving it life and making it evolve differently in time and un various places. Thus the box is the heart of this evolution and becomes a work in its own right. It is part of the process of activation, it is in a state.

Creation of RQ code

Using numerical (RQ code on the box), I allow the viewer to intervene in RQ coding the box and thus create a physical displacement. It is then active, not passive.The coded RQ has a relocation record. Stakeholders are therefore required to participate in the shaping of a new state the installation by reusing the objects in the box and then putting them back in and activating a ongoing cycle.Digital being ubiquitous in today’s world, allows to keep the actor in the present.

Installation of boxes 

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Viewer participation 

location

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Said

Place of exchange + sensitivity to creation and contemporary art + sensitivity to responsible eco values.

The viewer can lend itself to the game, by QR coding the flash code (on the box) and thus activate the process. His participate in the shaping of a new state of installation by reusing objects in the box and thus activite an ongoing cycle.

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